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Using adobe flash CS6 to develop interactive learning media: Its validity and practicality in mathematics learning.
- Source :
-
AIP Conference Proceedings . 2023, Vol. 2595 Issue 1, p1-7. 7p. - Publication Year :
- 2023
-
Abstract
- The rapid development of technology today encourages the development of learning media that are increasingly innovative, interesting, and flexible (online and offline). The purpose of this study is to develop interactive learning media using Adobe Flash CS6 on the Pythagorean theorem material and to determine the validity dan practicality of the learning media in mathematics learning. The type of research used in this study is Research and Development which refers to the Borg and Gall development model. Samples were taken randomly consisting of 33 students of class VIII MTs Hidayatul Mustafidin. Media validity refers to content analysis using V Aiken statistics. The practicality analysis refers to the assessment category adapted from Ebel & Frisbie. The results of this product development have been declared valid by experts and can be applied well in learning mathematics according to user responses. [ABSTRACT FROM AUTHOR]
Details
- Language :
- English
- ISSN :
- 0094243X
- Volume :
- 2595
- Issue :
- 1
- Database :
- Academic Search Index
- Journal :
- AIP Conference Proceedings
- Publication Type :
- Conference
- Accession number :
- 164088683
- Full Text :
- https://doi.org/10.1063/5.0125127