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Jogo de RPG para o Desenvolvimento de Habilidades do Pensamento Computacional no Ensino Fundamental: Jogo Digital e Formação de Professores.

Authors :
Cabreira Gonçalves, Bruno
Marques, Jonnhy
Du Bois, André
Seffrin Soares, João Eduardo
da Costa Cavalheiro, Simone André
Reiser, Renata
Rita Mazzini, Ana
Oliveira, Placida
Foss, Luciana
Piana, Clause
Source :
Revista Brasileira de Informática na Educação. 2022, Vol. 30, p262-291. 30p.
Publication Year :
2022

Abstract

Computational Thinking (CT) has been considered as an alternative for the development of skills considered fundamental for professionals in the 21st century. In Brazil, the importance of the CT can be observed by its insertion in the norms of the Common National Curriculum Base. Among the approaches which aim to qualify the teaching and learning process through the development of CT skills, the use of educational games stands out. In particular, a methodology for the application of an activity called Elementals RPG was previously proposed, with the goal of integrating the teaching of mathematics with the following CT concepts and techniques: abstraction of data and processes, and pattern recognition/generalization. A face-to-face case study was developed, and the results obtained gave evidence that the activity was attractive and effective for student learning. However, due to the COVID-19 pandemic, there was also a need for new alternatives to work remotely. Thus, this work complements the proposed activity with a remote tutorial for teachers and a digital game for students, both applied and evaluated in order to identify the feasibility and suitability of the proposals for the target audience. [ABSTRACT FROM AUTHOR]

Details

Language :
Portuguese
ISSN :
14145685
Volume :
30
Database :
Academic Search Index
Journal :
Revista Brasileira de Informática na Educação
Publication Type :
Academic Journal
Accession number :
164670849
Full Text :
https://doi.org/10.5753/rbie.2022.2400