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Education on Preventing Early Childhood Injuries Using a Video Game: The VirtualSafeHome Platform.

Authors :
Woolf, Alan D.
Jacobson, Jeffrey
Flanagan, Shelby
Weinstock, Peter
Source :
Clinical Pediatrics. Feb2024, Vol. 63 Issue 2, p257-262. 6p.
Publication Year :
2024

Abstract

Poisonings and household injuries are frequent events among toddlers. We developed VirtualSafeHome (VSH)—a novel self-contained, Internet-based home-safety learning tool—to improve awareness of household hazards. Study aims were to investigate VSH usage characteristics. A prototype, screen-based VSH kitchen was built in Unity and delivered through the web using 3DVista and Wix. Players spot and click 21 embedded hazards. A unique feature is the ability to capture the "child's perspective" in identifying hazards. We recruited a convenience sample of adults in 2021-2022. Outcomes included number of hazards discovered, session duration, and pretest/posttest knowledge scores. Twenty-four adults identified a median 15.5 hazards; median playing time was 1022 seconds. Players reported satisfaction with ease of navigation and game features. Mean pretest/posttest knowledge scores rose from 2.0 to 2.79 (P <.035). A web-enabled video game can provide easily accessed, enjoyable training on home safety. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
00099228
Volume :
63
Issue :
2
Database :
Academic Search Index
Journal :
Clinical Pediatrics
Publication Type :
Academic Journal
Accession number :
174837510
Full Text :
https://doi.org/10.1177/00099228231169262