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Implementing 2-qubit pseudo-telepathy games on noisy intermediate-scale quantum computers.

Authors :
Kelleher, Colm
Roomy, Mohammad
Holweck, Frédéric
Source :
Quantum Information Processing. May2024, Vol. 23 Issue 5, p1-17. 17p.
Publication Year :
2024

Abstract

It is known that Mermin–Peres-like proofs of quantum contextuality can furnish non-local games with a guaranteed quantum strategy, when classically no such guarantee can exist. This phenomenon, also called quantum pseudo-telepathy, has been studied in the case of the so-called Mermin magic square game. In this paper, we review in detail two different ways of implementing on a quantum computer such a game and propose a new Doily game based on the geometry of 2-qubit Pauli group. We show that the quantumness of these games is almost revealed when we play them on the IBM Quantum Experience; however, the inherent noise in the available quantum machines prevents a full demonstration of the non-classical aspects. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
15700755
Volume :
23
Issue :
5
Database :
Academic Search Index
Journal :
Quantum Information Processing
Publication Type :
Academic Journal
Accession number :
177743602
Full Text :
https://doi.org/10.1007/s11128-024-04386-x