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Attraction adaptations of ride aesthetics in Disney Theme Park board games.
- Source :
-
Journal of American Culture . Jun2024, Vol. 47 Issue 2, p105-114. 10p. - Publication Year :
- 2024
-
Abstract
- This article examines the history and adaptation of Disney theme park attractions into board games. It discusses how Disney has used board games as a marketing tool, licensing their characters and attractions for consumer goods. The article explores the different types of attraction-based board games released over the years and how they promote the parks and provide a piece of the park experience at home. It also analyzes how these games capture the "ride aesthetic" through their visuals and mechanics. The article highlights the games' role in recreating the sensations and dynamics of the rides and how they allow players to assume roles and engage with the theme park experience. It raises questions about the distribution, sales, audience, licensing, and oversight of these games, suggesting that further research in this area will contribute to the understanding of play in the theme park experience. [Extracted from the article]
Details
- Language :
- English
- ISSN :
- 15427331
- Volume :
- 47
- Issue :
- 2
- Database :
- Academic Search Index
- Journal :
- Journal of American Culture
- Publication Type :
- Academic Journal
- Accession number :
- 178049271
- Full Text :
- https://doi.org/10.1111/jacc.13558