Cite
Representing the Information of Multiplayer Online Battle Arena (MOBA) Video Games Using Convolutional Accordion Auto-Encoder (A 2 E) Enhanced by Attention Mechanisms.
MLA
Torres-León, José A., et al. “Representing the Information of Multiplayer Online Battle Arena (MOBA) Video Games Using Convolutional Accordion Auto-Encoder (A 2 E) Enhanced by Attention Mechanisms.” Mathematics (2227-7390), vol. 12, no. 17, Sept. 2024, p. 2744. EBSCOhost, https://doi.org/10.3390/math12172744.
APA
Torres-León, J. A., Moreno-Armendáriz, M. A., & Calvo, H. (2024). Representing the Information of Multiplayer Online Battle Arena (MOBA) Video Games Using Convolutional Accordion Auto-Encoder (A 2 E) Enhanced by Attention Mechanisms. Mathematics (2227-7390), 12(17), 2744. https://doi.org/10.3390/math12172744
Chicago
Torres-León, José A., Marco A. Moreno-Armendáriz, and Hiram Calvo. 2024. “Representing the Information of Multiplayer Online Battle Arena (MOBA) Video Games Using Convolutional Accordion Auto-Encoder (A 2 E) Enhanced by Attention Mechanisms.” Mathematics (2227-7390) 12 (17): 2744. doi:10.3390/math12172744.