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Developing evaluative indicators for educational computer games.

Authors :
Liu, Eric Zhi Feng
Lin, Chun Hung
Source :
British Journal of Educational Technology. Jan2009, Vol. 40 Issue 1, p174-178. 5p. 1 Chart.
Publication Year :
2009

Abstract

This article considers the efficacy of educational computer and video games in improving student motivation and achievement. It is stated that prior research has suggested that educational games provide positive opportunities for active learning and help develop learning skills. A content analysis approach is used to analyze 196 different games that are popular in Taiwan. A Delphi survey is given to six educational technology experts, six educational psychology experts, six game design experts, six students each from elementary, junior, and high schools, and six teachers in an attempt to reach a consensus on educational games.

Details

Language :
English
ISSN :
00071013
Volume :
40
Issue :
1
Database :
Academic Search Index
Journal :
British Journal of Educational Technology
Publication Type :
Academic Journal
Accession number :
35854175
Full Text :
https://doi.org/10.1111/j.1467-8535.2008.00852.x