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Animations, Games, and Virtual Reality for the Jing-Hang Grand Canal.

Authors :
Chen, Wenzhi
Zhang, Mingmin
Pan, Zhigeng
Liu, Gengdai
Shen, Huaqing
Chen, Shengnan
Liu, Yong
Source :
IEEE Computer Graphics & Applications. May/Jun2010, Vol. 30 Issue 3, p84-88. 5p.
Publication Year :
2010

Abstract

This article discusses the use of digital heritage in preserving and presenting natural and cultural heritage by preservation specialists and computer scientists. The author describes how animations, computer games, and virtual reality (VR) were applied to China's Jing-Hang Grand Canal (Da Yunhe in Chinese). The techniques in building the virtual canal are presented as well as some screenshots of the virtual grand canal itself.

Details

Language :
English
ISSN :
02721716
Volume :
30
Issue :
3
Database :
Academic Search Index
Journal :
IEEE Computer Graphics & Applications
Publication Type :
Academic Journal
Accession number :
50454228
Full Text :
https://doi.org/10.1109/MCG.2010.49