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Ray tracing on a networked processor array.

Authors :
Jungsook Yang
Seung Eun Lee
Chunyi Chen
Bagherzadeh, Nader
Source :
International Journal of Electronics. Oct2010, Vol. 97 Issue 10, p1193-1205. 13p. 1 Color Photograph, 9 Diagrams, 2 Charts, 3 Graphs.
Publication Year :
2010

Abstract

As computation costs increase to meet design requirements for computation-intensive graphics applications on today's embedded systems, the pressure to develop high-performance parallel processors on a chip will increase. Acceleration of the ray tracing computation has become a major issue as the computer graphics industry demands for rendering realistic images. Network-on-chip (NoC) techniques that interconnect multiple processing elements with routers are the solution for reducing computation time and power consumption by parallel processing on a chip. It is also essential to meet the scalability and complexity challenges for system-on-chip (SoC). In this article, we describe a parallel ray tracing application mapping on a mesh-based multicore NoC architecture. We describe an optimised ray tracing kernel and parallelisation strategies, varying the workload distribution statically and dynamically. In this work, we present results and timing performance of our parallel ray tracing application on a NoC, which are obtained through our cycle accurate multicore NoC simulator. Using a dynamic scheduling load balancing technique, we achieved a maximum speedup multiplier of 35.97 on an 8 × 8 networked processor array using a NoC as the interconnect. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
00207217
Volume :
97
Issue :
10
Database :
Academic Search Index
Journal :
International Journal of Electronics
Publication Type :
Academic Journal
Accession number :
54302524
Full Text :
https://doi.org/10.1080/00207217.2010.512018