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Hierarchical multiresolution reconstruction of shell surfaces
- Source :
-
Computer Aided Geometric Design . Feb2002, Vol. 19 Issue 2, p89. 24p. - Publication Year :
- 2002
-
Abstract
- We present an adaptive, hierarchical Hh-multiresolution reconstruction algorithm to model shell surface objects from a matched pair of triangulated surfaces. Shell surfaces are an interval of contours of trivariate functions with prismatic support. In the H-direction, a hierarchical representation of the scaffold is constructed. For any adaptively extracted scaffold from the hierarchy, a sequence of functions in the h-direction (regularly subdivided mesh) is constructed so that their contours approximate the input shell to within a given error <f>&epsiv;</f>. The shell surfaces can be made to capture sharp curve creases on the shell while being <f>C1</f> smooth everywhere else. Using an interval of iso-contours of smooth trivariate spline functions, rather than a pair of inner and outer surface splines, one avoids the need for interference checks between the inner and outer surface boundaries. [Copyright &y& Elsevier]
- Subjects :
- *ALGORITHMS
*GEOMETRIC modeling
Subjects
Details
- Language :
- English
- ISSN :
- 01678396
- Volume :
- 19
- Issue :
- 2
- Database :
- Academic Search Index
- Journal :
- Computer Aided Geometric Design
- Publication Type :
- Academic Journal
- Accession number :
- 7765723
- Full Text :
- https://doi.org/10.1016/S0167-8396(01)00073-5