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Making sky lanterns from polygonal meshes.

Authors :
Lin, Juncong
Gao, Xing
Liao, Minghong
Xia, Jiazhi
Li, Guilin
He, Ying
Source :
Computers & Electrical Engineering. Jul2014, Vol. 40 Issue 5, p1592-1603. 12p.
Publication Year :
2014

Abstract

Abstract: Releasing sky lanterns is a popular way of celebrating festivals and ceremonies in the Asian countries. This paper presents a computer-aided approach to help novice users to design flyable sky lantern with desired shape. Given a closed up-right 3D model with a user-specified cutting on the bottom, our system optimizes the shape by regularizing the boundary, smoothing the geometry and improving the volume-to-area ratio to make it feasible for flying. The optimized shape is then approximated by a set of developable patches. Next, through a physical analysis step that tests the flying condition and determines the optimal size, the approximated shape is flattened into 2D patches, which can be printed out and glued together to form the airbag. Finally, the user can attach the airbag to a bamboo frame and assemble the fuel cell. We successfully apply our prototype system to design and construct real sky lanterns. [Copyright &y& Elsevier]

Details

Language :
English
ISSN :
00457906
Volume :
40
Issue :
5
Database :
Academic Search Index
Journal :
Computers & Electrical Engineering
Publication Type :
Academic Journal
Accession number :
96437378
Full Text :
https://doi.org/10.1016/j.compeleceng.2014.02.001