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Neurogaming Technology Meets Neuroscience Education: A Cost-Effective, Scalable, and Highly Portable Undergraduate Teaching Laboratory for Neuroscience.

Authors :
de Wit B
Badcock NA
Grootswagers T
Hardwick K
Teichmann L
Wehrman J
Williams M
Kaplan DM
Source :
Journal of undergraduate neuroscience education : JUNE : a publication of FUN, Faculty for Undergraduate Neuroscience [J Undergrad Neurosci Educ] 2017 Jun 15; Vol. 15 (2), pp. A104-A109. Date of Electronic Publication: 2017 Jun 15 (Print Publication: 2017).
Publication Year :
2017

Abstract

Active research-driven approaches that successfully incorporate new technology are known to catalyze student learning. Yet achieving these objectives in neuroscience education is especially challenging due to the prohibitive costs and technical demands of research-grade equipment. Here we describe a method that circumvents these factors by leveraging consumer EEG-based neurogaming technology to create an affordable, scalable, and highly portable teaching laboratory for undergraduate courses in neuroscience. This laboratory is designed to give students hands-on research experience, consolidate their understanding of key neuroscience concepts, and provide a unique real-time window into the working brain. Survey results demonstrate that students found the lab sessions engaging. Students also reported the labs enhanced their knowledge about EEG, their course material, and neuroscience research in general.

Details

Language :
English
ISSN :
1544-2896
Volume :
15
Issue :
2
Database :
MEDLINE
Journal :
Journal of undergraduate neuroscience education : JUNE : a publication of FUN, Faculty for Undergraduate Neuroscience
Publication Type :
Academic Journal
Accession number :
28690430