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What We Know About Games: A Scientometric Approach to Game Studies in the 2000s.

Authors :
Frans, Mäyrä
Olli, Sotamaa
Samuel, Coavoux
Manuel, Boutet
Vinciane, Zabban
Source :
Games & Culture; Sep2017, Vol. 12 Issue 6, p563-584, 22p
Publication Year :
2017

Abstract

This article proposes a reflexive approach on the scientific production in the field of game studies in recent years. It relies on a sociology of science perspective to answer the question: What are game studies really about? Relying on scientometric and lexicometric tools, we analyze the metadata and content of a corpus of articles from the journals Games Studies and Games & Culture and of Digital Games Research Association (DiGRA) proceedings. We show that published researches have been studying only a limited set of game genres and that they especially focus on online games. We then expose the different ways game studies are talking about games through a topic model analysis of our corpus. We test two hypotheses to explain the concentration of research on singular objects: path dependence and trading zone. We describe integrative properties of the focus on common objects but stress also the scientific limits met by this tendency. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
15554120
Volume :
12
Issue :
6
Database :
Complementary Index
Journal :
Games & Culture
Publication Type :
Academic Journal
Accession number :
124733215
Full Text :
https://doi.org/10.1177/1555412016676661