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基于Unity3D的可变视点数立体图像合成算法.
- Source :
- Chinese Journal of Liquid Crystal & Displays; Aug2018, Vol. 33 Issue 8, p697-702, 6p
- Publication Year :
- 2018
-
Abstract
- <i>Copyright of Chinese Journal of Liquid Crystal & Displays is the property of Chinese Journal of Liquid Crystal & Displays and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
Details
- Language :
- Chinese
- ISSN :
- 10072780
- Volume :
- 33
- Issue :
- 8
- Database :
- Complementary Index
- Journal :
- Chinese Journal of Liquid Crystal & Displays
- Publication Type :
- Academic Journal
- Accession number :
- 132278207
- Full Text :
- https://doi.org/10.3788/YJYXS20183308.0697