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Using Virtual Reality to Increase Motivation in Poststroke Rehabilitation.
- Source :
- IEEE Computer Graphics & Applications; Jan/Feb2019, Vol. 39 Issue 1, p64-70, 7p
- Publication Year :
- 2019
-
Abstract
- Virtual reality (VR) applications meet fundamental principles of rehabilitation: intensity, task oriented training, biofeedback, environments rich in stimuli, and motivation, all pivotal factors for the success of rehabilitation programs. This paper describes the development process of a set of VR minigames developed to increase the motivation of stroke patients while performing repetitive upper limb movements. [ABSTRACT FROM AUTHOR]
- Subjects :
- VIRTUAL reality
REHABILITATION
Subjects
Details
- Language :
- English
- ISSN :
- 02721716
- Volume :
- 39
- Issue :
- 1
- Database :
- Complementary Index
- Journal :
- IEEE Computer Graphics & Applications
- Publication Type :
- Academic Journal
- Accession number :
- 135356251
- Full Text :
- https://doi.org/10.1109/MCG.2018.2875630