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Structure-Constrained Motion Sequence Generation.
- Source :
- IEEE Transactions on Multimedia; Jul2019, Vol. 21 Issue 7, p1799-1812, 14p
- Publication Year :
- 2019
-
Abstract
- Video generation is a challenging task due to the extremely high-dimensional distribution of the solution space. Good constraints in the solution domain would thus reduce the difficulty of approximating optimal solutions. In this paper, instead of directly generating high-dimensional video data, we propose using object landmarks as explicit structure constraints to address this issue. Specifically, we propose a two-stage framework for an action-conditioned video generation task. In our framework, the first stage aims to generate landmark sequences according to predefined motion types, and a recurrent model (RNN/LSTM) is adopted for this purpose. The landmark sequence can be regarded as a low-dimensional structure embedding of high-dimensional video data, and generating landmark sequences is much easier than generating videos. The second stage is inspired by a conditional generative adversarial network (CGAN), and we take the generated landmark sequence as a structure condition to learn a landmark-to-image translation network. Such a one-to-one translation framework avoids the difficulty of generating videos and instead transfers the video generation task to image generation, which is resolvable due to the maturity of current GAN-based models. The experimental results demonstrate that our model not only achieves promising results on rigid/nonrigid motion generation tasks but also can be extended to multiobject motion situations. [ABSTRACT FROM AUTHOR]
Details
- Language :
- English
- ISSN :
- 15209210
- Volume :
- 21
- Issue :
- 7
- Database :
- Complementary Index
- Journal :
- IEEE Transactions on Multimedia
- Publication Type :
- Academic Journal
- Accession number :
- 137214019
- Full Text :
- https://doi.org/10.1109/TMM.2018.2885235