Cite
Bridging the Analog-Digital divide: critical literacies and procedural design in young people's game-making practices.
MLA
Gee, Elisabeth R., and Earl Aguilera. “Bridging the Analog-Digital Divide: Critical Literacies and Procedural Design in Young People’s Game-Making Practices.” Pedagogies, vol. 16, no. 2, Apr. 2021, pp. 173–86. EBSCOhost, https://doi.org/10.1080/1554480X.2021.1914057.
APA
Gee, E. R., & Aguilera, E. (2021). Bridging the Analog-Digital divide: critical literacies and procedural design in young people’s game-making practices. Pedagogies, 16(2), 173–186. https://doi.org/10.1080/1554480X.2021.1914057
Chicago
Gee, Elisabeth R., and Earl Aguilera. 2021. “Bridging the Analog-Digital Divide: Critical Literacies and Procedural Design in Young People’s Game-Making Practices.” Pedagogies 16 (2): 173–86. doi:10.1080/1554480X.2021.1914057.