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Low Rank Matrix Approximation for 3D Geometry Filtering.

Authors :
Lu, Xuequan
Schaefer, Scott
Luo, Jun
Ma, Lizhuang
He, Ying
Source :
IEEE Transactions on Visualization & Computer Graphics; Apr2022, Vol. 284, p1835-1847, 13p
Publication Year :
2022

Abstract

We propose a robust normal estimation method for both point clouds and meshes using a low rank matrix approximation algorithm. First, we compute a local isotropic structure for each point and find its similar, non-local structures that we organize into a matrix. We then show that a low rank matrix approximation algorithm can robustly estimate normals for both point clouds and meshes. Furthermore, we provide a new filtering method for point cloud data to smooth the position data to fit the estimated normals. We show the applications of our method to point cloud filtering, point set upsampling, surface reconstruction, mesh denoising, and geometric texture removal. Our experiments show that our method generally achieves better results than existing methods. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
10772626
Volume :
284
Database :
Complementary Index
Journal :
IEEE Transactions on Visualization & Computer Graphics
Publication Type :
Academic Journal
Accession number :
155494677
Full Text :
https://doi.org/10.1109/TVCG.2020.3026785