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Peak movement and impact characteristics of different training methods in professional rugby union.
- Source :
- Journal of Sports Sciences; Dec2022, Vol. 40 Issue 24, p2760-2767, 8p, 1 Chart, 4 Graphs
- Publication Year :
- 2022
-
Abstract
- The purpose of this study was to compare the peak periods (1- to 6-minute epochs) for three different training methods (game-based training – GBT; small-sided games – SSG; and conditioning training – CT) in elite male rugby union (RU) players. The peak movement (m·min<superscript>−1</superscript>) and impact (impact·min<superscript>−1</superscript>) characteristics of 42 players during in-season training were assessed. When comparing between training methods, SSG drills produced the greatest peak movement characteristics for all time epochs (1-minute average peak periods – SSG 195 m·min<superscript>−1</superscript>, GBT 160 m·min<superscript>−1</superscript>, and CT 144 m·min<superscript>−1</superscript>). The peak impact characteristics performed during training were 1–2 impact·min<superscript>−1</superscript> for a 1-minute period and then decreased as the time period increased for all training methods. The greatest distribution of training time occurred at 30–39% (SSG and CT) and 40–49% (GBT) of peak movement intensity, with less than 5% of training performed at or above 80% peak intensity across all drill types. Findings from the current study show that the peak movement periods (m·min<superscript>−1</superscript>) in RU training from all three training methods match or exceed those which are previously reported in peak gameplay, yet their ability to replicate peak impact characteristics is questionable. [ABSTRACT FROM AUTHOR]
Details
- Language :
- English
- ISSN :
- 02640414
- Volume :
- 40
- Issue :
- 24
- Database :
- Complementary Index
- Journal :
- Journal of Sports Sciences
- Publication Type :
- Academic Journal
- Accession number :
- 163000172
- Full Text :
- https://doi.org/10.1080/02640414.2023.2192555