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An efficient algorithm for approximate Voronoi diagram construction on triangulated surfaces.

Authors :
Meng, Wenlong
Bo, Pengbo
Zhang, Xiaodong
Hong, Jixiang
Xin, Shiqing
Tu, Changhe
Source :
Computational Visual Media; Sep2023, Vol. 9 Issue 3, p443-459, 17p
Publication Year :
2023

Abstract

Voronoi diagrams on triangulated surfaces based on the geodesic metric play a key role in many applications of computer graphics. Previous methods of constructing such Voronoi diagrams generally depended on having an exact geodesic metric. However, exact geodesic computation is time-consuming and has high memory usage, limiting wider application of geodesic Voronoi diagrams (GVDs). In order to overcome this issue, instead of using exact methods, we reformulate a graph method based on Steiner point insertion, as an effective way to obtain geodesic distances. Further, since a bisector comprises hyperbolic and line segments, we utilize Apollonius diagrams to encode complicated structures, enabling Voronoi diagrams to encode a medial-axis surface for a dense set of boundary samples. Based on these strategies, we present an approximation algorithm for efficient Voronoi diagram construction on triangulated surfaces. We also suggest a measure for evaluating similarity of our results to the exact GVD. Although our GVD results are constructed using approximate geodesic distances, we can get GVD results similar to exact results by inserting Steiner points on triangle edges. Experimental results on many 3D models indicate the improved speed and memory requirements compared to previous leading methods. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
20960433
Volume :
9
Issue :
3
Database :
Complementary Index
Journal :
Computational Visual Media
Publication Type :
Academic Journal
Accession number :
163762871
Full Text :
https://doi.org/10.1007/s41095-022-0326-0