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LA INMERSIÓN INFANTIL EN EL CONSUMISMO TECNOLÓGICO MEDIANTE LOS VIDEOJUEGOS GACHA.
- Source :
- Visual Review; 2023, Vol. 15 Issue 2, p1-14, 14p
- Publication Year :
- 2023
-
Abstract
- <i>Copyright of Visual Review is the property of Eagora Science and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
- Subjects :
- BUSINESS revenue
SMARTPHONES
GAMES
POSSIBILITY
Subjects
Details
- Language :
- Spanish
- ISSN :
- 26959631
- Volume :
- 15
- Issue :
- 2
- Database :
- Complementary Index
- Journal :
- Visual Review
- Publication Type :
- Academic Journal
- Accession number :
- 164240105
- Full Text :
- https://doi.org/10.37467/revvisual.v10.4629