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Editorial, Vol. 11, No. 1.

Authors :
Bellotti, Francesco
Source :
International Journal of Serious Games; Mar2024, Vol. 11 Issue 1, p1-2, 2p
Publication Year :
2024

Abstract

The International Journal of Serious Games has released its eleventh volume, featuring five articles on various topics. One article explores the use of videogames and open feedback systems to enhance probabilistic reasoning skills. Another article discusses a multiplayer online role-playing game developed for student teachers. A third article presents a catalogue designed to help teachers find educational serious games. The fourth article introduces a framework for designing a virtual reality game that promotes the cultural heritage of a city. The final article reviews the gamification of cybersecurity awareness for non-IT professionals. These articles offer valuable insights into the use of serious games for educational and cultural purposes. [Extracted from the article]

Details

Language :
English
ISSN :
23848766
Volume :
11
Issue :
1
Database :
Complementary Index
Journal :
International Journal of Serious Games
Publication Type :
Academic Journal
Accession number :
176643837
Full Text :
https://doi.org/10.17083/ijsg.v11i1.752