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Video games, uncertainty and the Anthropocene unconscious.

Authors :
Gomes, Brian
Sarkar, Anik
Source :
Journal of Gaming & Virtual Worlds; Mar2024, Vol. 16 Issue 1, p127-136, 10p
Publication Year :
2024

Abstract

Climate change is a serious issue that has presented humanity with serious obstacles. Like many other cautionary media, video games have responded to the climate crisis and helped to emphasize the severity of global warming and climate-related issues. This essay addresses the ways in which video games represent and communicate critical issues related to climate change. It discusses games that engage directly with the climate crisis and uncertainty in the Anthropocene through engaging with the ideas of Van Schaik. It then moves to discuss Mark Bould's conception of the 'Anthropocene unconscious' to reveal how games that do not initially appear to engage directly with environmental issues are also pregnant with subliminal and cautionary undertones about the climate catastrophe. [ABSTRACT FROM AUTHOR]

Subjects

Subjects :
VIDEO games
GLOBAL warming

Details

Language :
English
ISSN :
1757191X
Volume :
16
Issue :
1
Database :
Complementary Index
Journal :
Journal of Gaming & Virtual Worlds
Publication Type :
Academic Journal
Accession number :
178530874
Full Text :
https://doi.org/10.1386/jgvw_00095_7