Back to Search
Start Over
3D Reconstruction with Fast Dipole Sums.
- Source :
- ACM Transactions on Graphics; Dec2024, Vol. 43 Issue 6, p1-19, 19p
- Publication Year :
- 2024
-
Abstract
- We introduce a method for high-quality 3D reconstruction from multi-view images. Our method uses a new point-based representation, the regularized dipole sum, which generalizes the winding number to allow for interpolation of per-point attributes in point clouds with noisy or outlier points. Using regularized dipole sums, we represent implicit geometry and radiance fields as per-point attributes of a dense point cloud, which we initialize from structure from motion. We additionally derive Barnes-Hut fast summation schemes for accelerated forward and adjoint dipole sum queries. These queries facilitate the use of ray tracing to efficiently and differentiably render images with our point-based representations, and thus update their point attributes to optimize scene geometry and appearance. We evaluate our method in inverse rendering applications against state-of-the-art alternatives, based on ray tracing of neural representations or rasterization of Gaussian point-based representations. Our method significantly improves 3D reconstruction quality and robustness at equal runtimes, while also supporting more general rendering methods such as shadow rays for direct illumination. [ABSTRACT FROM AUTHOR]
- Subjects :
- RAY tracing
POINT cloud
RADIANCE
INTERPOLATION
GEOMETRY
Subjects
Details
- Language :
- English
- ISSN :
- 07300301
- Volume :
- 43
- Issue :
- 6
- Database :
- Complementary Index
- Journal :
- ACM Transactions on Graphics
- Publication Type :
- Academic Journal
- Accession number :
- 180967068
- Full Text :
- https://doi.org/10.1145/3687914