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An improved graph factorization machine based on solving unbalanced game perception.

Authors :
Xie, Xiaoxia
Jia, Yuan
Ma, Tiande
Source :
Frontiers in Neurorobotics; 2024, p1-7, 7p
Publication Year :
2024

Abstract

The user perception of mobile game is crucial for improving user experience and thus enhancing game profitability. The sparse data captured in the game can lead to sporadic performance of the model. This paper proposes a new method, the balanced graph factorization machine (BGFM), based on existing algorithms, considering the data imbalance and important high-dimensional features. The data categories are first balanced by Borderline-SMOTE oversampling, and then features are represented naturally in a graph-structured way. The highlight is that the BGFM contains interaction mechanisms for aggregating beneficial features. The results are represented as edges in the graph. Next, BGFM combines factorization machine (FM) and graph neural network strategies to concatenate any sequential feature interactions of features in the graph with an attention mechanism that assigns inter-feature weights. Experiments were conducted on the collected game perception dataset. The performance of proposed BGFM was compared with eight state-of-the-art models, significantly surpassing all of them by AUC, precision, recall, and F-measure indices. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
16625218
Database :
Complementary Index
Journal :
Frontiers in Neurorobotics
Publication Type :
Academic Journal
Accession number :
181726875
Full Text :
https://doi.org/10.3389/fnbot.2024.1481297