Back to Search Start Over

Terrain Synthesis from Digital Elevation Models.

Authors :
Zhou, Howard
Jie Sun
Turk, Greg
Rehg, James M.
Source :
IEEE Transactions on Visualization & Computer Graphics; Jul/Aug2007, Vol. 13 Issue 4, p834-848, 15p
Publication Year :
2007

Abstract

In this paper, we present an example-based system for terrain synthesis. In our approach, patches from e sample terrain (represented by a height field) are used to generate a new terrain. The synthesis is guided by a user-sketched feature map that specifies where terrain features occur in the resulting synthetic terrain. Our system emphasizes large-scale curvilinear features (ridges and valleys) because such features are the dominant visual elements in most terrains. Both the example height field and user's sketch map are analyzed using a technique from the field of geomorphology. The system finds patches from the example data that match the features found in the user's sketch. Patches are joined together using graph cuts and Poisson editing. The order in which patches are placed in the synthesized terrain is determined by breadth-first traversal of a feature tree and this generates improved results over standard raster-scan placement orders. Our technique supports user-controlled terrain synthesis in a wide variety of styles, based upon the visual richness of real-world terrain data. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
10772626
Volume :
13
Issue :
4
Database :
Complementary Index
Journal :
IEEE Transactions on Visualization & Computer Graphics
Publication Type :
Academic Journal
Accession number :
25414236
Full Text :
https://doi.org/10.1109/TVCG.2007.1027