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Evolving behavior sequences for a humanoid entertainment robot.
- Source :
- Artificial Life & Robotics; Jul2010, Vol. 15 Issue 3, p341-346, 6p
- Publication Year :
- 2010
-
Abstract
- One of the most important issues in developing an entertainment robot is human-robot interaction, in which the robot is expected to learn new behaviors specified by the user. In this article we present an imitation-based mechanism to support robot learning, and use evolutionary computing to learn new behavior sequences. We also propose several advanced techniques at the task level and the computational level to evolve complex sequences. To evaluate our approach, we use it to evolve different behaviors for a humanoid robot. The results show the promise of our approach. [ABSTRACT FROM AUTHOR]
Details
- Language :
- English
- ISSN :
- 14335298
- Volume :
- 15
- Issue :
- 3
- Database :
- Complementary Index
- Journal :
- Artificial Life & Robotics
- Publication Type :
- Academic Journal
- Accession number :
- 54120587
- Full Text :
- https://doi.org/10.1007/s10015-010-0820-9