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GPU-based leaves contour generation algorithm.

Authors :
Zhang, Jing-qiao
Wang, Ting-ting
Source :
Journal of Shanghai University; Oct2011, Vol. 15 Issue 5, p375-380, 6p
Publication Year :
2011

Abstract

The implementation and optimization of the traditional contour generation algorithms are always proposed for the common processor. When processing high resolution images, the performance often exists low efficiency. A new graphics processing unit (GPU)-based algorithm is proposed to get the clear and integrated contour of leaves. Firstly we implement the classic Sobel operator of edge detection in GPU. Then a simple and effective method is designed to remove the fake edge and a heuristic algorithm is used to repair the broken edge. It is proved by the experiments that the results of our algorithm are natural and realistic in terms of morphology and can be good materials for the virtual plant. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
10076417
Volume :
15
Issue :
5
Database :
Complementary Index
Journal :
Journal of Shanghai University
Publication Type :
Academic Journal
Accession number :
66579691
Full Text :
https://doi.org/10.1007/s11741-011-0754-3