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Fast Winning Strategies for the Maker-Breaker Domination Game.

Authors :
Iršič, Vesna
Klavžar, Sandi
Gledel, Valentin
Source :
ENTCS: Electronic Notes in Theoretical Computer Science; Aug2019, Vol. 346, p473-484, 12p
Publication Year :
2019

Abstract

The Maker-Breaker domination game is played on a graph G by Dominator and Staller. The players alternatively select a vertex of G that was not yet chosen in the course of the game. Dominator wins if at some point the vertices he has chosen form a dominating set. Staller wins if Dominator cannot form a dominating set. In this paper we introduce the Maker-Breaker domination number γ MB (G) of G as the minimum number of moves of Dominator to win the game provided that he has a winning strategy and is the first to play. If Staller plays first, then the corresponding invariant is denoted γ M B ′ (G). Comparing the two invariants it turns out that they behave much differently than the related game domination numbers. The invariant γ MB (G) is also compared with the domination number. Using the Erdős-Selfridge Criterion a large class of graphs G is found for which γ MB (G) > γ (G) holds. Residual graphs are introduced and used to bound/determine γ MB (G) and γ M B ′ (G). Using residual graphs, γ MB (T) and γ M B ′ (T) are determined for an arbitrary tree. The invariants are also obtained for cycles. A list of open problems and directions for further investigations is given. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
15710661
Volume :
346
Database :
Supplemental Index
Journal :
ENTCS: Electronic Notes in Theoretical Computer Science
Publication Type :
Periodical
Accession number :
138889349
Full Text :
https://doi.org/10.1016/j.entcs.2019.08.042