Back to Search Start Over

Effects of gamification in advanced life support training for clinical nurses: A cluster randomized controlled trial.

Authors :
Kim, Kyungha
Choi, Daun
Shim, Hoyoen
Lee, Choung Ah.
Source :
Nurse Education Today; Sep2024, Vol. 140, pN.PAG-N.PAG, 1p
Publication Year :
2024

Abstract

Cardiopulmonary resuscitation training is a mandatory competency, especially for healthcare professionals. However, the spread of COVID-19 caused a sharp decline in the number of participants on advanced life support training, thereby accelerating the diversification of educational methods. Gamification is an increasingly popular method of diversifying instruction, but its effectiveness remains controversial. To evaluate the effectiveness of gamification learning in advanced life support training. A cluster randomized controlled trial. A single advanced life support training center. Clinical nurses who are currently practicing in a hospital. A part of the existing advanced life support course was gamified using Kahoot! platform. Conventional learning and gamified learning were each conducted 11 times, and the level of knowledge after training was assessed. The assessment questions were categorized into advanced life support algorithms, teamwork, and cardiac arrest rhythms. A total of 267 were enrolled in the study, and 148 and 139 learners were assigned to CL and GL, respectively. There was no difference in post-training knowledge related to teamwork, and cardiac arrest rhythms between the conventional learning and gamified learning groups, but knowledge related to the advanced life support algorithm was low in the gamified learning group. Even if the learners are the same, advanced life support gamification training can lead to negative outcomes depending on the simplicity or goal of the training content. To improve the effectiveness of the training, various methods of gamification training should be applied depending on the goal and content of the training. • COVID-19 prompted a decline in ALS training, accelerating innovative methods. • Despite popularity, gamification's effectiveness in ALS training remains debated. • Conducted at an ALS center, evaluating gamified vs. conventional learning. • Tailored gamification methods are crucial for effective training. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
02606917
Volume :
140
Database :
Supplemental Index
Journal :
Nurse Education Today
Publication Type :
Academic Journal
Accession number :
178401619
Full Text :
https://doi.org/10.1016/j.nedt.2024.106263