Back to Search
Start Over
65‐5: Invited Paper:Resolving the Vergence Accommodation Conflict in VR and AR via Tunable Liquid Crystal Lenses
- Source :
- SID Symposium Digest of Technical Papers; May 2018, Vol. 49 Issue: 1 p870-873, 4p
- Publication Year :
- 2018
-
Abstract
- Virtual reality (VR) and augmented reality (AR) head mounted displays project stereoscopic virtual images to the eyes to obtain a three‐dimensional illusion. The mismatch between the vergence and accommodation focus cues, known as the vergence‐accommodation conflict (VAC), can cause physical discomfort and limit the immersive experience of these systems. In AR systems, even monocular vision is affected by the focus mismatch, since the eye cannot focus simultaneously on a close real object and a close virtual object. We present a dynamic focus compensation approach to resolve VAC in which an electronically controlled dynamic lens is used to correct the focus of the virtual content. The dynamic lens is implemented using a pixel grid, enabling rapid lateral movement of the lens, thus increasing the lens quality and field of view.
Details
- Language :
- English
- ISSN :
- 0097966X
- Volume :
- 49
- Issue :
- 1
- Database :
- Supplemental Index
- Journal :
- SID Symposium Digest of Technical Papers
- Publication Type :
- Periodical
- Accession number :
- ejs45727991
- Full Text :
- https://doi.org/10.1002/sdtp.12272