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Ambidextrous Innovation and Game Market Fit Performance: Feedback from Game Testers

Authors :
Liu, Jing-Wei
Wang, Yi-Hsing
Tsai, Jacob C. A.
Chang, Jamie Y. T.
Source :
Journal of Computer Information Systems; May 2019, Vol. 59 Issue: 3 p233-242, 10p
Publication Year :
2019

Abstract

ABSTRACTThe dynamics of the market pose a challenge for the digital game industry. Game development firms must develop innovative games to satisfy game players’ ever-changing needs and sustain a suitable product/market fit. To realize such innovation, developers tend to adopt an ambidextrous approach that includes exploratory and exploitative activities to develop games. In addition, game development teams must rely on feedback from game testers to enhance development and meet game players’ needs. However, the effect of feedback on innovation is subject to debate. Some studies have proposed that feedback has potentially negative effects on creativity. Given the prevalence of ambidextrous innovation and the utilization of feedback from game testers, no study to date has investigated the effects of feedback on game development quality. A survey of 119 paired game producers and developers revealed that “feedback timing” from game testers positively enhances the relationship between ambidextrous innovation and a game’s final development performance, whereas “feedback specificity” impairs the effectiveness of ambidextrous innovation. This paper discusses the implications of this study.

Details

Language :
English
ISSN :
08874417 and 23802057
Volume :
59
Issue :
3
Database :
Supplemental Index
Journal :
Journal of Computer Information Systems
Publication Type :
Periodical
Accession number :
ejs49762589
Full Text :
https://doi.org/10.1080/08874417.2017.1330127