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A Local-Pattern Related Look-Up Table

Authors :
Shih, Chung-Chin
Wei, Ting Han
Wu, Ti-Rong
Wu, I-Chen
Source :
IEEE Transactions on Games; 2024, Vol. 16 Issue: 2 p282-290, 9p
Publication Year :
2024

Abstract

This article describes a relevance-zone pattern table (RZT) that can be used to replace a traditional transposition table. An RZT stores exact game values for patterns that are discovered during a relevance zone-based search (RZS), which is the current state-of-the-art in solving life-and-death (L&D) problems in Go. Positions that share the same pattern can reuse the same exact game value in the RZT. The pattern matching scheme for RZTs is implemented using a radix tree, taking into consideration patterns with different shapes. To improve the efficiency of table lookups, we designed a heuristic that prevents redundant lookups. The heuristic can safely skip previously queried patterns for a given position, reducing the overhead to 10% of the original cost. We also analyze the time complexity of the RZT both theoretically and empirically. Experiments show the overhead of traversing the radix tree in practice during lookup remain flat logarithmically in relation to the number of entries stored in the table. Experiments also show that the use of an RZT instead of a traditional transposition table significantly reduces the number of searched nodes on two datasets of <inline-formula><tex-math notation="LaTeX">$\text{7} \times \text{7}$</tex-math></inline-formula> and <inline-formula><tex-math notation="LaTeX">$\text{19} \times \text{19}$</tex-math></inline-formula> L&D Go problems.

Details

Language :
English
ISSN :
24751502 and 24751510
Volume :
16
Issue :
2
Database :
Supplemental Index
Journal :
IEEE Transactions on Games
Publication Type :
Periodical
Accession number :
ejs66691091
Full Text :
https://doi.org/10.1109/TG.2023.3263536