Back to Search
Start Over
Developing biotech products, making cars, creating video games: Disentangling knowledge bases in three German regions
- Publication Year :
- 2011
-
Abstract
- This dissertation applies the knowledge base concept (KBC) in order to scrutinize industry-specific processes of knowledge formation and innovation in a spatial perspective. Three knowledge bases are to be distinguished from each other: analytical (science based); synthetic (engineering based); and symbolic (creativity based). The book elaborates a fine-grained picture of the KBC within a wider theoretical context. Moreover, it provides empirical insights into the underlying knowledge base configurations of three regional industries in Germany, that is, the biotechnology industry in the Aachen Technology Region, the automotive industry in Southwest Saxony, and the video game development industry in Hamburg. Further considerations refer to the potentials and limits of the KBC as a tool for policy formulation, which is closely connected to the issue of operationalization. The last chapter also raises a number of questions for future research that is going to deal with knowledge bases.
- Subjects :
- innovation process
economic geography
Wissensbasen
Abschlussarbeit
knowledge bases, innovation process, knowledge networks, biotechnology, automotive, video games, economic geography, Germany
Automobil
Biotechnologie
Wissensnetzwerke
video games
Wissensbasen, Innovationsprozess, Wissensnetzwerke, Biotechnologie, Automobil, Videospiele, Wirtschaftsgeographie, Deutschland
Faculty of Mathematics and Natural Sciences
Videospiele
Wirtschaftsgeographie
doctoral thesis
knowledge bases
Germany
automotive
Mathematisch-Naturwissenschaftliche Fakultät
knowledge networks
Deutschland
ddc:9XX
Innovationsprozess
ddc:910
biotechnology
Subjects
Details
- Language :
- English
- Database :
- OpenAIRE
- Accession number :
- edsair.dedup.wf.001..880a9ee4ac4dd45608227b23e2a4ae0a