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Integrating Technology-Enhanced Collaborative Surfaces and Gamification for the Next Generation Classroom
- Source :
- Journal of Educational Technology Systems. 45:309-325
- Publication Year :
- 2017
- Publisher :
- SAGE Publications, 2017.
-
Abstract
- We place collaborative student engagement in a nontraditional perspective by considering a novel, more interactive educational environment and explaining how to employ it to enhance student learning. To this end, we explore modern technological classroom enhancements as well as novel pedagogical techniques which facilitate collaborative learning. In our setup, the traditional blackboard or table is replaced by a digitally enabled interactive surface such as a smart board or a tabletop computer. The information displayed on the digital surface can be further enhanced with augmented reality views through mobile apps on student smartphones. We also discuss ways to enhance the instructional process through elements of game mechanics and outline an experimental implementation. Finally, we discuss an application of the proposed technological and pedagogical methods to human anatomy training.
- Subjects :
- Game mechanics
020205 medical informatics
Multimedia
Computer science
05 social sciences
Educational technology
050301 education
Student engagement
Collaborative learning
02 engineering and technology
Blackboard (design pattern)
computer.software_genre
Human–computer interaction
ComputingMilieux_COMPUTERSANDEDUCATION
0202 electrical engineering, electronic engineering, information engineering
Technology integration
Augmented reality
0503 education
computer
Mobile device
Subjects
Details
- ISSN :
- 15413810 and 00472395
- Volume :
- 45
- Database :
- OpenAIRE
- Journal :
- Journal of Educational Technology Systems
- Accession number :
- edsair.doi...........1ca9f6eef2f5f58fce55f3309a4bf5eb