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Gaming Slang in the English Language

Authors :
A. K. Pavelieva
Yuri Kondratyuk Poltava Polytechnic
I. O. Lobko
Source :
Bulletin of Luhansk Taras Shevchenko National University. :67-75
Publication Year :
2021
Publisher :
State University Luhansk Taras Shevchenko National University, 2021.

Abstract

The article deals with the peculiarities of gaming slang in the English language. Its goal is to describe gaming slang, to determine the ways of its formation, and to form the bases for the classifications of gaming slang. It also aims to analyze the problem of translating English gaming slang into Ukrainian, as the issue of gaming slang is not well-studied in linguistics. The connections of gaming slang with Internet, computer and more general youth slang are considered, mentioning their interrelations. The linguistic processes that are used in the formation of English gaming slang are determined, including the employment of metaphor and metonymy, the use of acronyms, abbreviations, clippings and portmanteau words. The following classifications are offered: classification by game genre, by number of players, and by topic of slang units. Every game genre brings its own features into the slang, and so does the number of players, since gaming slang is more actively used in multiplayer games. The authors suggest that the classification by topic should be developed for each genre separately, since the genre influences the gaming process and therefore generates special thematic categories of slang, such as words for the game mechanics, characters etc. The authors mention that English gaming slang is a significant translation problem, since this kind of slang is underdeveloped in the Ukrainian language.

Details

ISSN :
22272844
Database :
OpenAIRE
Journal :
Bulletin of Luhansk Taras Shevchenko National University
Accession number :
edsair.doi...........25adff3f80c816e81a5c3d56d8ecb0ff