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ARIS

Authors :
Christopher Holden
David R. Gagnon
Breanne Krystine Litts
Garrett W. Smith
Publication Year :
2014
Publisher :
IGI Global, 2014.

Abstract

This chapter describes ARIS, an open source tool for creating educational games, narratives, and field research activities on mobile devices. The tool is the result of years of design-based research into educational gaming, design pedagogy, and place-based learning. It has been used in a variety of educational contexts from after-school game-design workshops to university-level language courses. Deeply committed to open and democratic education, the project invites involvement at all levels and continues to innovate as a community of users matures.

Details

Database :
OpenAIRE
Accession number :
edsair.doi...........2bf34974dc9ca23cfae85619f937edef
Full Text :
https://doi.org/10.4018/978-1-4666-4542-4.ch002