Back to Search Start Over

A Constrained Resampling Strategy for Mesh Improvement

Authors :
Ahmed H. Mahmoud
Mohamed S. Ebeida
Ahmad A. Rushdi
John D. Owens
Ahmed Abdelkader
Scott A. Mitchell
Source :
Computer Graphics Forum. 36:189-201
Publication Year :
2017
Publisher :
Wiley, 2017.

Abstract

In many geometry processing applications, it is required to improve an initial mesh in terms of multiple quality objectives. Despite the availability of several mesh generation algorithms with provable guarantees, such generated meshes may only satisfy a subset of the objectives. The conflicting nature of such objectives makes it challenging to establish similar guarantees for each combination, e.g., angle bounds and vertex count. In this paper, we describe a versatile strategy for mesh improvement by interpreting quality objectives as spatial constraints on resampling and develop a toolbox of local operators to improve the mesh while preserving desirable properties. Our strategy judiciously combines smoothing and transformation techniques allowing increased flexibility to practically achieve multiple objectives simultaneously. We apply our strategy to both planar and surface meshes demonstrating how to simplify Delaunay meshes while preserving element quality, eliminate all obtuse angles in a complex mesh, and maximize the shortest edge length in a Voronoi tessellation far better than the state-of-the-art.

Details

ISSN :
01677055
Volume :
36
Database :
OpenAIRE
Journal :
Computer Graphics Forum
Accession number :
edsair.doi...........370122f61ddaff5bd1a53ffcf87122b9
Full Text :
https://doi.org/10.1111/cgf.13256