Back to Search
Start Over
Using Support Vector Machine on EEG Signals for College Students' Immersive Learning Evaluation
- Source :
- iLRN
- Publication Year :
- 2021
- Publisher :
- IEEE, 2021.
-
Abstract
- Conventional methods such as questionnaires and scales to evaluate learners' learning immersion are influenced by individuals' subjective factors. The non-synchronism between the learning state and after-learning investigation also reduces the accuracy. We propose a new method to evaluate learners' learning immersion based on electroencephalogram (EEG) and support vector machine (SVM). We construct 2 learning scenarios to induce immersive senses: VR video learning for high-level immersion and online English word learning for low-level immersion. To distinguish two immersion levels, students' EEGs are collected. After entering their attention score, relaxation score, the synchronization rate between the 2 scores, high alpha and low beta wave into SVM model, the precision accuracy reaches 87.80%. Taken the classified results and the participants' self-reports together, we find VR devices can create a more immersive environment which improves learners' learning effect. Our findings provide evidence supporting the feasibility of predicting learning immersion levels by physiological recordings.
- Subjects :
- Immersive learning
medicine.diagnostic_test
Computer science
business.industry
Deep learning
Electroencephalography
Machine learning
computer.software_genre
Learning effect
Support vector machine
Synchronization (computer science)
Immersion (virtual reality)
medicine
Artificial intelligence
Beta wave
business
computer
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- 2021 7th International Conference of the Immersive Learning Research Network (iLRN)
- Accession number :
- edsair.doi...........3cc5f86ff79f1e1ece12bfabfb1763c7
- Full Text :
- https://doi.org/10.23919/ilrn52045.2021.9459341