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Using Support Vector Machine on EEG Signals for College Students' Immersive Learning Evaluation

Authors :
Ludi Bai
Wenshan Huang
Junqi Guo
Boxin Wan
Source :
iLRN
Publication Year :
2021
Publisher :
IEEE, 2021.

Abstract

Conventional methods such as questionnaires and scales to evaluate learners' learning immersion are influenced by individuals' subjective factors. The non-synchronism between the learning state and after-learning investigation also reduces the accuracy. We propose a new method to evaluate learners' learning immersion based on electroencephalogram (EEG) and support vector machine (SVM). We construct 2 learning scenarios to induce immersive senses: VR video learning for high-level immersion and online English word learning for low-level immersion. To distinguish two immersion levels, students' EEGs are collected. After entering their attention score, relaxation score, the synchronization rate between the 2 scores, high alpha and low beta wave into SVM model, the precision accuracy reaches 87.80%. Taken the classified results and the participants' self-reports together, we find VR devices can create a more immersive environment which improves learners' learning effect. Our findings provide evidence supporting the feasibility of predicting learning immersion levels by physiological recordings.

Details

Database :
OpenAIRE
Journal :
2021 7th International Conference of the Immersive Learning Research Network (iLRN)
Accession number :
edsair.doi...........3cc5f86ff79f1e1ece12bfabfb1763c7
Full Text :
https://doi.org/10.23919/ilrn52045.2021.9459341