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Optimizing 360 video delivery over cellular networks
- Source :
- ATC@MobiCom
- Publication Year :
- 2016
- Publisher :
- ACM, 2016.
-
Abstract
- As an important component of the virtual reality (VR) technology, 360-degree videos provide users with panoramic view and allow them to freely control their viewing direction during video playback. Usually, a player displays only the visible portion of a 360 video. Thus, fetching the entire raw video frame wastes bandwidth. In this paper, we consider the problem of optimizing 360 video delivery over cellular networks. We first conduct a measurement study on commercial 360 video platforms. We then propose a cellular-friendly streaming scheme that delivers only 360 videos' visible portion based on head movement prediction. Using viewing data collected from real users, we demonstrate the feasibility of our approach, which can reduce bandwidth consumption by up to 80% based on a trace-driven simulation.
- Subjects :
- Multimedia
Computer science
Video capture
Frame (networking)
020206 networking & telecommunications
02 engineering and technology
Video processing
Virtual reality
computer.software_genre
Video compression picture types
020204 information systems
Video tracking
0202 electrical engineering, electronic engineering, information engineering
Bandwidth (computing)
Cellular network
computer
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- Proceedings of the 5th Workshop on All Things Cellular: Operations, Applications and Challenges
- Accession number :
- edsair.doi...........655ca77d47ea0c907cea15417363dad9
- Full Text :
- https://doi.org/10.1145/2980055.2980056