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Risk management in game-tree pruning

Authors :
Tony Marsland
Yngvi Björnsson
Source :
Information Sciences. 122:23-41
Publication Year :
2000
Publisher :
Elsevier BV, 2000.

Abstract

In the half century since minimax was first suggested as a strategy for adversary game search, various search algorithms have been developed. The standard approach has been to use improvements to the Alpha–Beta ( α – β ) algorithm. Some of the more powerful improvements examine continuations beyond the nominal search depth if they are of special interest, while others terminate the search early. The latter case is referred to as forward pruning. In this paper we discuss some important aspects of forward pruning, especially regarding risk-management, and propose ways of making risk-assessment. Finally, we introduce two new pruning methods based on some of the principles discussed here, and present experimental results from application of the methods in an established chess program.

Details

ISSN :
00200255
Volume :
122
Database :
OpenAIRE
Journal :
Information Sciences
Accession number :
edsair.doi...........8651e4a3dbd7342af4596f4fb5217a34
Full Text :
https://doi.org/10.1016/s0020-0255(99)00097-3