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Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments
- Source :
- SIGGRAPH
- Publication Year :
- 2002
- Publisher :
- ACM, 2002.
-
Abstract
- We present a new, real-time method for rendering diffuse and glossy objects in low-frequency lighting environments that captures soft shadows, interreflections, and caustics. As a preprocess, a novel global transport simulator creates functions over the object's surface representing transfer of arbitrary, low-frequency incident lighting into transferred radiance which includes global effects like shadows and interreflections from the object onto itself. At run-time, these transfer functions are applied to actual incident lighting. Dynamic, local lighting is handled by sampling it close to the object every frame; the object can also be rigidly rotated with respect to the lighting and vice versa. Lighting and transfer functions are represented using low-order spherical harmonics. This avoids aliasing and evaluates efficiently on graphics hardware by reducing the shading integral to a dot product of 9 to 25 element vectors for diffuse receivers. Glossy objects are handled using matrices rather than vectors. We further introduce functions for radiance transfer from a dynamic lighting environment through a preprocessed object to neighboring points in space. These allow soft shadows and caustics from rigidly moving objects to be cast onto arbitrary, dynamic receivers. We demonstrate real-time global lighting effects with this approach.
- Subjects :
- Per-pixel lighting
business.industry
Computer science
Graphics hardware
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
Volumetric lighting
Spherical harmonic lighting
Real-time rendering
Rendering (computer graphics)
Rendering equation
Image-based lighting
Precomputed Radiance Transfer
Computer graphics (images)
Radiance
Ambient occlusion
Computer vision
Artificial intelligence
Shading
Caustic (optics)
business
ComputingMethodologies_COMPUTERGRAPHICS
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- Proceedings of the 29th annual conference on Computer graphics and interactive techniques
- Accession number :
- edsair.doi...........89caa0634898da2d6476cc1eb4ae2101
- Full Text :
- https://doi.org/10.1145/566570.566612