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Are you convinced? A Wizard of Oz study to test emotional vs. rational persuasion strategies in dialogues
- Source :
- Computers in Human Behavior. 57:75-81
- Publication Year :
- 2016
- Publisher :
- Elsevier BV, 2016.
-
Abstract
- This research explores ideal methods of persuasion through computer-mediated dialogue. We attempt to identify which persuasive strategy is most successful. We designed a Wizard of Oz laboratory experiment, where participants interact with a human wizard via a custom-developed web-based chat interface. The wizard attempted to persuade participants to learn more about Tai Chi using the following persuasive strategies: Emotional Positive, Emotional Negative, Rational Positive, and Rational Negative. Based on the results of the pre- and post-chat questionnaire, participants' interest in learning Tai Chi was significantly greater after completing the dialogue and 69% percent of the participants printed a flyer to receive more information. Furthermore, conversations using the Emotional Positive strategies resulted in more successful persuasion than rational ones. The results of our study suggest that Emotional Positive strategies may be the most effective. We also suggest successful strategies as a design guideline for autonomous dialogue systems for persuasion. We explore strategies for persuasion via acomputer-mediated dialogue about Tai Chi.We use a Wizard of Oz approach instead of a dialogue system.These strategies combined positive, negative, rational and emotional framings.Participants' interest in Tai Chi increased after completing the dialogue.Conversations with more Emotional Positive statements were the most successful.
- Subjects :
- Persuasion
media_common.quotation_subject
05 social sciences
Positive statement
Wizard of oz
02 engineering and technology
Wizard
Test (assessment)
Human-Computer Interaction
InformationSystems_MODELSANDPRINCIPLES
Arts and Humanities (miscellaneous)
0502 economics and business
0202 electrical engineering, electronic engineering, information engineering
050211 marketing
020201 artificial intelligence & image processing
Laboratory experiment
Psychology
Social psychology
General Psychology
media_common
Subjects
Details
- ISSN :
- 07475632
- Volume :
- 57
- Database :
- OpenAIRE
- Journal :
- Computers in Human Behavior
- Accession number :
- edsair.doi...........8e118c0d8c25b6908bed48d22fa59533
- Full Text :
- https://doi.org/10.1016/j.chb.2015.12.011