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60.2: Efficient Light-field Rendering using Depth Maps

Authors :
Young Ju Jeong
Ju Young Park
C.-C. Jay Kuo
Dongkyung Nam
Jin-Ho Lee
Source :
SID Symposium Digest of Technical Papers. 45:877-880
Publication Year :
2014
Publisher :
Wiley, 2014.

Abstract

To generate light-field display images, a large amount of cameras or input images is required. This creates difficulties in designing both the acquiring system and memory storage. In this paper, we propose an efficient light-field rendering algorithm using only a few input color and depth images. Using a depth map and estimated camera parameters, synthesized light-field images were directly generated. With the use of this algorithm, the memory load is much lighter than with a conventional light-field rendering algorithm. This algorithm is also much simpler than the imagebased rendering (IBR) algorithm because it does not involve the generation of many multiview images. Author Keywords Depth-image-based rendering; image-based rendering; light-field rendering, multi-projection; light-field display; 3D display; glassfree 3D

Details

ISSN :
0097966X
Volume :
45
Database :
OpenAIRE
Journal :
SID Symposium Digest of Technical Papers
Accession number :
edsair.doi...........91c248d6de11e75620dfe8315676daa3
Full Text :
https://doi.org/10.1002/j.2168-0159.2014.tb00231.x