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GPU fast restoration of non-uniform illumination images
- Source :
- Journal of Real-Time Image Processing. 18:75-83
- Publication Year :
- 2020
- Publisher :
- Springer Science and Business Media LLC, 2020.
-
Abstract
- This paper presents a GPU based parallel implementation for the non-uniform illumination image restoration method, which uses a retinex based algorithm to decompose the original image into brightness and reflectance components, and adjusts the brightness value through an adaptive gamma correction and nonparametric mapping to achieve the restoration. Specifically, we parallelize the improved retinex algorithm on GPU to extract the brightness value of each pixel. After that, the probability of different brightness range is counted through each block to the entire image to reduce the competition of memory access. Finally, we use two different parallel reduce methods to calculate the probability density and cumulative density of brightness value and generate the mapping curve. The experiment conducted on three different GPUs and two CPUs with different resolution images shows that our method can process a 1024 × 2048 image in 1.024 ms on RTX2080Ti, indicates a great potential for real-time application.
- Subjects :
- Brightness
Pixel
Color constancy
business.industry
Computer science
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
020207 software engineering
Probability density function
02 engineering and technology
Gamma correction
0202 electrical engineering, electronic engineering, information engineering
Range (statistics)
020201 artificial intelligence & image processing
Computer vision
Artificial intelligence
business
Image restoration
Information Systems
Block (data storage)
Subjects
Details
- ISSN :
- 18618219 and 18618200
- Volume :
- 18
- Database :
- OpenAIRE
- Journal :
- Journal of Real-Time Image Processing
- Accession number :
- edsair.doi...........92a1908431bafec4757ae600f0d7c3de