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Crossmodal perception in virtual reality

Authors :
Belen Masia
Ana Serrano
Sandra Malpica
Manuel G. Bedia
Marcos Allue
Source :
Multimedia Tools and Applications. 79:3311-3331
Publication Year :
2019
Publisher :
Springer Science and Business Media LLC, 2019.

Abstract

With the proliferation of low-cost, consumer level, head-mounted displays (HMDs) we are witnessing a reappearance of virtual reality. However, there are still important stumbling blocks that hinder the achievable visual quality of the results. Knowledge of human perception in virtual environments can help overcome these limitations. In this work, within the much-studied area of perception in virtual environments, we look into the less explored area of crossmodal perception, that is, the interaction of different senses when perceiving the environment. In particular, we look at the influence of sound on visual perception in a virtual reality scenario. First, we assert the existence of a crossmodal visuo-auditory effect in a VR scenario through two experiments, and find that, similar to what has been reported in conventional displays, our visual perception is affected by auditory stimuli in a VR setup. The crossmodal effect in VR is, however, lower than that present in a conventional display counterpart. Having asserted the effect, a third experiment looks at visuo-auditory crossmodality in the context of material appearance perception. We test different rendering qualities, together with the presence of sound, for a series of materials. The goal of the third experiment is twofold: testing whether known interactions in traditional displays hold in VR, and finding insights that can have practical applications in VR content generation (e.g., by reducing rendering costs).

Details

ISSN :
15737721 and 13807501
Volume :
79
Database :
OpenAIRE
Journal :
Multimedia Tools and Applications
Accession number :
edsair.doi...........95a53b6494d5a3895e47c90d782c818c
Full Text :
https://doi.org/10.1007/s11042-019-7331-z