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A point-based hybrid cloud modeling technique

Authors :
C.-C. Jay Kuo
Bei Wang
Source :
SPIE Proceedings.
Publication Year :
2005
Publisher :
SPIE, 2005.

Abstract

A hybrid approach to cloud modeling and shading based on volumetric procedural modeling, particle modeling and point primitives is proposed in this work. The volumetric procedural modeling allows great flexibility in controlling object's level of detail, the particle modeling enables to model clouds piece by piece to facilitate interactive fly-in animation, and the point primitive facilitates the multi-resolution representation and animation of complex objects. A preliminary experimental result is given to demonstrate the superior performance of the proposed method.

Details

ISSN :
0277786X
Database :
OpenAIRE
Journal :
SPIE Proceedings
Accession number :
edsair.doi...........9b4e99c633431a68e5b35d8ad0e2d10c
Full Text :
https://doi.org/10.1117/12.616328