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Virtual Negotiation Training 'Beat the Bot'

Authors :
Simon Oed
Alexander H. Kracklauer
Jan Fiedler
Barbara Dannenmann
Source :
ISMAR Adjunct
Publication Year :
2021
Publisher :
IEEE, 2021.

Abstract

The VR application "Beat the Bot" has successfully combined VR and AI in a negotiation-based dialogue scenario. The purpose is to achieve real success with users, enabling access into future, modern negotiation-based training. The aim of this VR application is to experience a negotiation situation in the form of a pitch and to learn to apply an ideally optimal negotiation style in a highly competitive sales negotiation for capital goods. The user slips into the role of the seller and uses natural language to negotiate with two virtual, AI-controlled agents acting in the role of two professional buyers. The VR application motivates the repetition and consolidation of the learning content by incorporating playful elements and creating a serious game environment [1].

Details

Database :
OpenAIRE
Journal :
2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)
Accession number :
edsair.doi...........a2ef02b1b1e6a9451d6be00e48659d78
Full Text :
https://doi.org/10.1109/ismar-adjunct54149.2021.00119