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Effective algorithm for ray-tracing simulations of lobster eye and similar reflective optical systems
- Source :
- Experimental Astronomy. 41:377-392
- Publication Year :
- 2016
- Publisher :
- Springer Science and Business Media LLC, 2016.
-
Abstract
- The algorithm presented is intended mainly for lobster eye optics. This type of optics (and some similar types) allows for a simplification of the classical ray-tracing procedure that requires great many rays to simulate. The method presented performs the simulation of a only few rays; therefore it is extremely effective. Moreover, to simplify the equations, a specific mathematical formalism is used. Only a few simple equations are used, therefore the program code can be simple as well. The paper also outlines how to apply the method to some other reflective optical systems.
- Subjects :
- Physics
business.industry
ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION
X-ray optics
Astronomy and Astrophysics
Program code
01 natural sciences
Effective algorithm
010309 optics
Optics
Space and Planetary Science
0103 physical sciences
Ray tracing (graphics)
business
010303 astronomy & astrophysics
Algorithm
Subjects
Details
- ISSN :
- 15729508 and 09226435
- Volume :
- 41
- Database :
- OpenAIRE
- Journal :
- Experimental Astronomy
- Accession number :
- edsair.doi...........bbe13300b933a3687ef79401e57a12ed
- Full Text :
- https://doi.org/10.1007/s10686-016-9493-2