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Heuristic move pruning in Monte Carlo Tree Search for the strategic card game Lords of War
- Source :
- CIG
- Publication Year :
- 2014
- Publisher :
- IEEE, 2014.
-
Abstract
- Move pruning is a technique used in game tree search which incorporates heuristic knowledge to reduce the number of moves under consideration from a particular game state. This paper investigates Heuristic Move Pruning on the strategic card game Lords of War. We use heuristics to guide our pruning and experiment with different techniques of applying pruning and their relative effectiveness. We also present a technique of artificially rolling forward a game state in an attempt to more accurately determine which moves are appropriate to prune from the decision tree. We demonstrate that heuristic move pruning is effective in Lords of War, and also that artificially rolling forward the game state can increase the effectiveness of heuristic move pruning.
- Subjects :
- Computer Science::Computer Science and Game Theory
Computer science
business.industry
Monte Carlo tree search
ComputingMilieux_PERSONALCOMPUTING
Alpha–beta pruning
Expectiminimax tree
Principal variation search
Null-move heuristic
Artificial intelligence
Pruning (decision trees)
Game tree
business
Computer Science::Databases
Killer heuristic
Subjects
Details
- Database :
- OpenAIRE
- Journal :
- 2014 IEEE Conference on Computational Intelligence and Games
- Accession number :
- edsair.doi...........bc1723f3c21d7ceeb35b1d078272bd31
- Full Text :
- https://doi.org/10.1109/cig.2014.6932892